DIGITAL TOOLS FOR STUDENTS WITH SPECIAL NEEDS
Video art therapy, 3D drawing, puzzle of the Self, paINTeraction system are some of the topics covered by this course focused on the active inclusion of students with special needs. The course aims at letting the learners understand the tools and their theoretical background, as well as to make them able to choose the best tool for the right person.
The Tools are the result of years of therapeutic applications with different populations. Throughout failures and successes, by trial and error, the best practices were selected by the people with special needs themselves and then we have found developers for customized applications.
- The main tool is the PaINTeraction system, a customized software based on video and audio feedback of movements.
- Video art therapy
- 3D Drawing
- The puzzle of the Self
Students will learn how to use the different methods by using them in their own group of students.
Starting from the theoretical background and the scientific knowledge on the different populations of people with special needs, the aim of every tool will be explained and illustrated. The evaluation methods of tool efficacy performed by different research groups will be explained. Different applications of the same tools in different populations will be illustrated. Real life situations will be introduced through videos of sessions with subjects with special needs.
Students will in turn simulate to be people with special needs while using the tools.
After every experience and simulation there will be a space of supervising and sharing. A virtual environment will be created where students can continue the discussions about the tools also after the training course. Every practical sessions will be video recorded, thus giving the opportunity of being watched during supervising sessions.
There will be the opportunity of having observing sessions in groups of people with special needs using the introduced tools.
All our courses are offered in a basic (6 days – 20 hours) or advanced edition (12 days – 40 hours).
Welcome, getting to know each other, introduction to ICT and special needs.
paINTeraction: an interactional model based on the use of interfaces that detect the observer’s movements, gestures and voice.
Videoart therapy: real time editing for using the video as a real feedback tool.
tablet + 3d printer, drawings and symbol as tridimensional objects for further interactions and activities.
Project management, the theory of change in social innovation initiatives.
Guided tour of Umbrian medieval villages and natural sites.
Digital storytelling, combining the art of telling stories with a variety of multimedia.
The puzzle of the self: processing images and videos to create a single ‘puzzle’ image of the face of the patient.
3D printing pen: from drawings to solid, stable structures and objects.
Empowering special needs with digital tools, how to get funds from the European Union. Presentation of financing programmes and case studies. Firewall party.